Suzaku gave us an update on their cyberpunk horror (inspired by Clocktower) title Sense: A Cyberpunk Ghost Story. Following a massively successful Kickstarter (which the game scored over 6x it’s initial goal), the developers needed to push their game back to ensure a perfected product.

A demo for PC will also be released as soon as Valve approves their page.

The new demo has many awesome features and additions that were not included in the previous backer build, and is nearly an entirely different game than the original demo from a year ago. While the locations haven’t changed, we feel like the atmosphere, presentation, and gameplay has been brought up to a (nearly) finalized quality.

Suzaku via Kickstarter

Interesting to note – the developers said the game will make the “cut-off” date for PlayStation Vita, and that this could be one of the platforms final titles. So Sony must be pushing for developers to stop supporting their neglected handheld.

For those wondering about the Vita release, as far as we are aware, everything is still good and set in stone for the release; we may be cutting it close, but we still – according to what we have access to on our dev/publisher dashboard with Sony – are going to make the cut-off. We might be the last game ever released on Vita!

Suzaku via Kickstarter

As for an Xbox release:

After Microsoft’s fantastic showing at E3 this year, and with another key console manufacturer’s, err, recent shift in policy we began to talk seriously behind the scenes about an Xbox One (and maybe upcoming Xbox console? Depending on their third party process) release. While we aren’t too sure about physicals for the platform, we wanted to announce that we are now officially working towards an Xbox One digital release! While we don’t want to promise anything egregious yet, if we get the approval from Microsoft (which we’re in the midst of), we’ll happily be bringing Sense to the platform!

Suzaku via Kickstarter

Finally, a Nintendo Switch version is on the way with more news soon.

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