Spilt Milk Studios has ended development of their space MMO Lazarus. Due to the choices made by the studio, the game will no longer be releasing.

Here at Spilt Milk Studios, we love making games. Why? Because we love to make people smile. It’s the greatest feeling. With Lazarus, we had a chance to reach more people (and hopefully make more smiles) than ever before – it was to be a fast paced MMO that genuinely broke new ground. A huge gameworld to romp around in, filled with thousands of enemies and players, all fighting over cool technology and territory. Never before has such a small team attempted something so grandiose. 

And we came close to realising it. Painfully close! 

But, sometimes you face challenges that you simply cannot overcome. We spent months and years with a tiny team, exploring the challenges and opportunities of a new design space – persistence, scale, the kinds of things that the cloud can offer – and in the process providing feedback to help our technology partner Improbable improve their tech as well as making Lazarus brilliant fun. and we’re immensely proud of what we achieved. But after a long period of Open Alpha, we’ve made one of the toughest decisions of our careers: we are not going to release Lazarus.

So what does this mean? It means we’re shutting Lazarus down. It has been in Open Alpha for nearly 3 years – which has been incredible, and is longer than some much better known MMO’s – and we’ve made some tremendous new friends along the way. But Lazarus is dead. This was a tough decision, but since this was a pre-Early Access Open Alpha, made available free to our community, we hope you’ll understand our decision, and join us in saying goodbye.

Spilt Milk Studios is fine though – we’re alive and well, and this won’t affect us moving forward. We’ll mourn the passing of this amazing, ambitious game, and we will move forward stronger for the experience.

Spilt Milk Studios

The games servers will be taken down on September 12th, RIP Lazarus.

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