Earlier this year when Microsoft first introduced an “Age of Empires” studio without a proper name, people thought something was up, and in fact there was. It’s actually not a development studio at all, rather just a place that manages the IP. Adam Isgreen told PCGamesInsider.biz the following:

We do have an internal team but we’re really providing oversight to our wonderful development partners – our team at Forgotten Empires that made Age of Empires Definitive Edition and is working on Age of Empires II – Definitive Edition, but we also have a group in Australia – Tantalus Media – that’s working on Age of Empires III.

Adam Isgreen, Creative Director at Microsoft

So while there technically is an internal team, that team only seems to be providing assistance rather than making their own title, similarly to Xbox Global Publishing. Isgreen continued:

We have Relic up in Vancouver. But they’re also helping each other out with all the games, too. Our role at Microsoft is to enable these great developers to make Age products and to be the overseers and the ones making sure that we’re on-message and on-brand for delivering what we believe to be great Age of Empires experiences. They’re accessible, for all ages and you may learn something about history whether you want to or not. That kind of approach, a game that’s accessible that is really meant for a large audience, across the world. We have a wonderful userbase from all across the globe that plays Age of Empires games every month and we want to make sure we can bring everybody in, not just from specific cultures.

Adam Isgreen, Creative Director at Microsoft

The Age of Empires series is back and ready for action thankfully, expect to see plenty of games incoming from this firm.

Leave a Reply